About Thayer

I’m Thayer Andrews, and I’m a software developer in Boulder, Colorado.

I’ve spent most of my career working on real-time graphics software with a strong focus on OpenGL and OpenGL ES. I’ve worked on OpenGL drivers for several OSes and GPUs, written console games and game engines, and contributed to the graphics software stacks of several mobile and embedded software products.

I am now putting all of this experience to use at SketchUp where I work on SketchUp’s rendering engine.

Contact me on Twitter or check out some of my work on GitHub.

About The Blog

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